Legion 7.3.5 / healer
Discipline Priest
Damage to enemies heals allies with Atonement. Requires encounter timing knowledge.

新增的完整指南提供俄语和英语版本。此页面显示英语原文。 English · Русский
Mechanics: original Legion 7.3.5. Check numerical values, item availability and custom changes in your realm’s client and rules.
How the specialization plays
Damage to enemies heals allies with Atonement. Requires encounter timing knowledge.
Action priorities
This is the baseline logic. Check exact conditions for selected talents and items against the archived profile below.
- Before expected damage apply Atonement with Power Word: Shield, Shadow Mend and Power Word: Radiance.
- Maintain Purge the Wicked or Shadow Word: Pain according to talents.
- Penance and available damage spells heal prepared targets.
- Use Shadow Mend for urgent single-target recovery.
- Assign Pain Suppression and Barrier before dangerous damage.
Multiple targets and group utility
- In raids prepare Atonement for damage waves; in keys maintain needed targets without redundant refreshes.
- Power Word: Radiance needs charge and mana planning.
Mistakes that reduce performance
- Damage without Atonement on injured allies does not solve their healing needs.
- Do not copy a modern cycle using abilities absent from Legion.
Stats and gear decisions
Haste supports setup and tempo; mastery strengthens Atonement healing. Review coverage, overhealing and mana.
- Keep complete raid and dungeon loadouts. Change one factor at a time when comparing.
- Evaluate artifact, relics, set bonuses and legendary effects together; high item level does not replace checking their interactions.
7.3.5 天赋:规划你的配置
The complete tree from the 7.3.5 archive. Choose one talent per row for your task.
talents=0000000The code is for historical SimulationCraft 7.3.5; it is not a modern in-game import string. Selections are saved in this browser.
历史数据与许可证 ↓ · GPL-3.0下次游戏的准备
Checks are saved in this browser. Reset them before a new run.
资料来源与游戏版本
Practical playbooks are written by the portal editors. Check the patch before using current tables: numerical values after item-level squishes do not belong to Legion.
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