Legion 7.3.5 / melee dps
Arms Warrior
Damage through Colossus Smash windows and rage spending. Rewards planning empowered attacks.

新增的完整指南提供俄语和英语版本。此页面显示英语原文。 English · Русский
Mechanics: original Legion 7.3.5. Check numerical values, item availability and custom changes in your realm’s client and rules.
How the specialization plays
Damage through Colossus Smash windows and rage spending. Rewards planning empowered attacks.
Action priorities
This is the baseline logic. Check exact conditions for selected talents and items against the archived profile below.
- Maintain Colossus Smash on your main target.
- Use Mortal Strike with available buffs.
- Spend rage on Slam outside Execute range.
- In Execute range, keep the debuff active and spend rage on Execute.
Multiple targets and group utility
- Use Cleave and Whirlwind for multiple targets according to your build.
- Plan Battle Cry for uninterrupted attack time.
Mistakes that reduce performance
- Do not lose your damage window running to the target.
- Do not treat a priority list as a fixed sequence.
Stats and gear decisions
Compare haste, mastery and critical strike with your actual set bonuses in a simulation; there is no universal breakpoint here.
- Keep complete raid and dungeon loadouts. Change one factor at a time when comparing.
- Evaluate artifact, relics, set bonuses and legendary effects together; high item level does not replace checking their interactions.
7.3.5 天赋:规划你的配置
Initial selections come from the archived simulation. Choose other positions for your encounter.
talents=1312122The code is for historical SimulationCraft 7.3.5; it is not a modern in-game import string. Selections are saved in this browser.
历史数据与许可证 ↓ · GPL-3.07.3.5 历史配置:天赋、技能和装备
Archived Legion 7.3.5 example. Choices depend on the encounter, gear and realm rules.
Sources and scope ↓各等级天赋
Selections from the archived profile, using names from the 7.3.5 client data. This is an example simulation build.
- 等级 15DauntlessRow position: 1
- 等级 30Double TimeRow position: 3
- 等级 45TraumaRow position: 1
- 等级 60Bounding StrideRow position: 2
- 等级 75Fervor of BattleRow position: 1
- 等级 90In For The KillRow position: 2
- 等级 100Opportunity StrikesRow position: 2
SimulationCraft talent code
talents=1312122Abilities and what to track
Start with the purpose of each core ability. Expand its profile checks for more detail. Exact priorities depend on the encounter; the full simulation list is available below.
Colossus Smash
A damage amplification window on the selected target.
Profile checks
Execute
An execute-phase strike; track availability and rage.
Profile checks
Mortal Strike
A core Arms strike that spends rage.
Profile checks
Additional and situational abilities (16)
Charge
Profile checks
Blood Fury
Profile checks
Berserking
Profile checks
Arcane Torrent
Profile checks
Light's Judgment
Profile checks
Avatar
Profile checks
Battle Cry
Profile checks
Warbreaker
Profile checks
Bladestorm
Profile checks
Ravager
Profile checks
Cleave
Profile checks
Whirlwind
Profile checks
Rend
Profile checks
Focused Rage
Profile checks
Overpower
Profile checks
Slam
Profile checks
Advanced: full action priority code
APL evaluates available actions from top to bottom using conditions and nested lists. It is not a fixed button sequence.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/snapshot_stats
actions.precombat+=/potion
actions=charge
actions+=/auto_attack
actions+=/potion,if=(!talent.avatar.enabled|buff.avatar.up)&buff.battle_cry.up&debuff.colossus_smash.up|target.time_to_die<=26
actions+=/blood_fury,if=buff.battle_cry.up|target.time_to_die<=16
actions+=/berserking,if=buff.battle_cry.up|target.time_to_die<=11
actions+=/arcane_torrent,if=buff.battle_cry_deadly_calm.down&rage.deficit>40&cooldown.battle_cry.remains
actions+=/lights_judgment,if=buff.battle_cry.up|target.time_to_die<=11
actions+=/avatar,if=gcd.remains<0.25&(buff.battle_cry.up|cooldown.battle_cry.remains<15)|target.time_to_die<=20
actions+=/battle_cry,if=((target.time_to_die>=70|set_bonus.tier20_4pc)&((gcd.remains<=0.5&prev_gcd.1.ravager)|!talent.ravager.enabled&!gcd.remains&target.debuff.colossus_smash.remains>=5&(!cooldown.bladestorm.remains|!set_bonus.tier20_4pc)&(!talent.rend.enabled|dot.rend.remains>4)))|buff.executioners_precision.stack=2&buff.shattered_defenses.up&!gcd.remains&!set_bonus.tier20_4pc
actions+=/use_items,if=buff.battle_cry.up&debuff.colossus_smash.up
actions+=/run_action_list,name=execute,target_if=target.health.pct<=20&spell_targets.whirlwind<5
actions+=/run_action_list,name=aoe,if=spell_targets.whirlwind>=4
actions+=/run_action_list,name=cleave,if=spell_targets.whirlwind>=2
actions+=/run_action_list,name=single,if=target.health.pct>20
actions.aoe=warbreaker,if=(cooldown.bladestorm.up|cooldown.bladestorm.remains<=gcd)&(cooldown.battle_cry.up|cooldown.battle_cry.remains<=gcd)
actions.aoe+=/bladestorm,if=buff.battle_cry.up&!talent.ravager.enabled
actions.aoe+=/ravager,if=talent.ravager.enabled&cooldown.battle_cry.remains<=gcd&debuff.colossus_smash.remains>6
actions.aoe+=/colossus_smash,if=buff.in_for_the_kill.down&talent.in_for_the_kill.enabled
actions.aoe+=/colossus_smash,cycle_targets=1,if=debuff.colossus_smash.down&spell_targets.whirlwind<=10
actions.aoe+=/cleave,if=spell_targets.whirlwind>=5
actions.aoe+=/whirlwind,if=spell_targets.whirlwind>=5&buff.cleave.up
actions.aoe+=/whirlwind,if=spell_targets.whirlwind>=7
actions.aoe+=/colossus_smash,if=buff.shattered_defenses.down
actions.aoe+=/execute,if=buff.stone_heart.react
actions.aoe+=/mortal_strike,if=buff.shattered_defenses.up|buff.executioners_precision.down
actions.aoe+=/rend,cycle_targets=1,if=remains<=duration*0.3&spell_targets.whirlwind<=3
actions.aoe+=/cleave
actions.aoe+=/whirlwind
actions.cleave=bladestorm,if=buff.battle_cry.up&!talent.ravager.enabled
actions.cleave+=/ravager,if=talent.ravager.enabled&cooldown.battle_cry.remains<=gcd&debuff.colossus_smash.remains>6
actions.cleave+=/colossus_smash,cycle_targets=1,if=debuff.colossus_smash.down
actions.cleave+=/warbreaker,if=raid_event.adds.in>90&buff.shattered_defenses.down
actions.cleave+=/focused_rage,if=rage.deficit<35&buff.focused_rage.stack<3
actions.cleave+=/rend,cycle_targets=1,if=remains<=duration*0.3
actions.cleave+=/mortal_strike
actions.cleave+=/execute
actions.cleave+=/cleave
actions.cleave+=/whirlwind
actions.execute=bladestorm,if=buff.battle_cry.up&(set_bonus.tier20_4pc|equipped.the_great_storms_eye)
actions.execute+=/colossus_smash,if=buff.shattered_defenses.down&(buff.battle_cry.down|(buff.executioners_precision.stack=2&(cooldown.battle_cry.remains<1|buff.battle_cry.up)))
actions.execute+=/warbreaker,if=(raid_event.adds.in>90|!raid_event.adds.exists)&cooldown.mortal_strike.remains<=gcd.remains&buff.shattered_defenses.down&buff.executioners_precision.stack=2
actions.execute+=/focused_rage,if=rage.deficit<35&buff.focused_rage.stack<3
actions.execute+=/rend,if=remains<5&cooldown.battle_cry.remains<2&(cooldown.bladestorm.remains<2|!set_bonus.tier20_4pc)
actions.execute+=/ravager,if=cooldown.battle_cry.remains<=gcd&debuff.colossus_smash.remains>6
actions.execute+=/mortal_strike,if=buff.executioners_precision.stack=2&buff.shattered_defenses.up
actions.execute+=/whirlwind,if=talent.fervor_of_battle.enabled&buff.weighted_blade.stack=3&debuff.colossus_smash.up&buff.battle_cry.down
actions.execute+=/overpower,if=rage<40
actions.execute+=/execute,if=buff.shattered_defenses.down|rage>=40|talent.dauntless.enabled&rage>=36
actions.execute+=/bladestorm,interrupt=1,if=(raid_event.adds.in>90|!raid_event.adds.exists|spell_targets.bladestorm_mh>desired_targets)&!set_bonus.tier20_4pc
actions.single=bladestorm,if=buff.battle_cry.up&(set_bonus.tier20_4pc|equipped.the_great_storms_eye)
actions.single+=/colossus_smash,if=buff.shattered_defenses.down
actions.single+=/warbreaker,if=(raid_event.adds.in>90|!raid_event.adds.exists)&((talent.fervor_of_battle.enabled&debuff.colossus_smash.remains<gcd)|!talent.fervor_of_battle.enabled&((buff.stone_heart.up|cooldown.mortal_strike.remains<=gcd.remains)&buff.shattered_defenses.down))
actions.single+=/focused_rage,if=!buff.battle_cry_deadly_calm.up&buff.focused_rage.stack<3&!cooldown.colossus_smash.up&(rage>=130|debuff.colossus_smash.down|talent.anger_management.enabled&cooldown.battle_cry.remains<=8)
actions.single+=/rend,if=remains<=gcd.max|remains<5&cooldown.battle_cry.remains<2&(cooldown.bladestorm.remains<2|!set_bonus.tier20_4pc)
actions.single+=/ravager,if=cooldown.battle_cry.remains<=gcd&debuff.colossus_smash.remains>6
actions.single+=/execute,if=buff.stone_heart.react
actions.single+=/overpower,if=buff.battle_cry.down
actions.single+=/mortal_strike,if=buff.shattered_defenses.up|buff.executioners_precision.down
actions.single+=/rend,if=remains<=duration*0.3
actions.single+=/cleave,if=talent.fervor_of_battle.enabled&buff.cleave.down&!equipped.archavons_heavy_hand
actions.single+=/whirlwind,if=spell_targets.whirlwind>1|talent.fervor_of_battle.enabled
actions.single+=/slam,if=spell_targets.whirlwind=1&!talent.fervor_of_battle.enabled&(rage>=52|!talent.rend.enabled|!talent.ravager.enabled)
actions.single+=/overpower
actions.single+=/bladestorm,if=(raid_event.adds.in>90|!raid_event.adds.exists)&!set_bonus.tier20_4pc原始配置的装备与消耗品
This is the archived simulation loadout, not a BiS claim for your character. IDs, bonuses and enchants are unchanged; check realm availability. The example does not imply a universal stat priority.
消耗品
- Potion
- Old War
- Flask
- Flask Of The Countless Armies
- Food
- Nightborne Delicacy Platter
- Augmentation
- Defiled
模拟配置的装备
- Head
- Juggernaut Helm
- Neck
- Riveted Choker of Delirium
- Back
- Juggernaut Cloak
- Chest
- Juggernaut Breastplate
- Hands
- Archavon's Heavy Hand
- Waist
- Grond-Father Girdle
- Legs
- Cosmos-Culling Legplates
- Feet
- Eredar Warcouncil Sabatons
- Finger1
- Sullied Seal of the Pantheon
- Finger2
- Ayala's Stone Heart
- Trinket1
- Gorshalach's Legacy
- Trinket2
- Aman'Thul's Vision
- Main Hand
- Strom'kar, the Warbreaker
Item IDs, enchants and parameters
potion=old_war
flask=flask_of_the_countless_armies
food=nightborne_delicacy_platter
augmentation=defiled
head=juggernaut_helm,id=152181,bonus_id=3612/1502
neck=riveted_choker_of_delirium,id=151966,bonus_id=3612/1502,enchant=mark_of_the_trained_soldier
back=juggernaut_cloak,id=152179,bonus_id=3612/1502,enchant=binding_of_strength
chest=juggernaut_breastplate,id=152178,bonus_id=3612/1502
hands=archavons_heavy_hand,id=137060,bonus_id=3630
waist=grondfather_girdle,id=152022,bonus_id=3612/1502
legs=cosmosculling_legplates,id=152016,bonus_id=3612/1502
feet=eredar_warcouncil_sabatons,id=152011,bonus_id=3612/1502
finger1=sullied_seal_of_the_pantheon,id=151972,bonus_id=3612/1502,enchant=binding_of_mastery
finger2=ayalas_stone_heart,id=137052,bonus_id=3630,gem_id=130222,enchant=binding_of_mastery
trinket1=gorshalachs_legacy,id=152093,bonus_id=3612/1502
trinket2=amanthuls_vision,id=154172,bonus_id=4213
main_hand=stromkar_the_warbreaker,id=128910,gem_id=152293/152092/152054,relic_id=3612:1502/3612:1502/3612:1502Game terminology
- Realm
- A game world within a server project, with its own rates and rules.
- Rotation
- Choosing abilities according to resources, procs and the encounter.
- Burst
- A short window of increased damage.
- Proc
- An effect that triggers and temporarily empowers or enables an ability.
- APL
- A conditional simulation priority list, not a fixed button sequence.
- BiS
- Best in Slot for a particular set of conditions.
- HoT / DoT
- Healing over time / damage over time.
资料来源与游戏版本
The official page describes the class in current WoW. Archived profiles use Legion 7.3.5, build 25961. The wiki provides terminology and change history; current damage values should not be applied to Legion.
Russian names were matched by ID against Wowhead and accepted when the English name matched the archive. Unconfirmed matches retain the archived English name.
下次游戏的准备
Checks are saved in this browser. Reset them before a new run.
资料来源与游戏版本
Practical playbooks are written by the portal editors. Check the patch before using current tables: numerical values after item-level squishes do not belong to Legion.
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