Legion 7.3.5 / healer
Restoration Druid
Pre-applied HoTs prepare allies for damage; Harmony rewards multiple effects on one target.

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Mechanics: original Legion 7.3.5. Check numerical values, item availability and custom changes in your realm’s client and rules.
How the specialization plays
Pre-applied HoTs prepare allies for damage; Harmony rewards multiple effects on one target.
Action priorities
This is the baseline logic. Check exact conditions for selected talents and items against the archived profile below.
- Maintain Lifebloom on an appropriate persistently damaged target.
- Apply Rejuvenation ahead of expected damage.
- Place Efflorescence at the group’s sustained position.
- Use Wild Growth when multiple allies need healing.
- Swiftmend and Regrowth support urgent targets; plan Tranquility in advance.
Multiple targets and group utility
- Germination supports multiple HoTs in small groups; assess raid alternatives by target count.
- Flourish extends prepared effects: establish useful coverage first.
Mistakes that reduce performance
- Do not apply HoTs so early that they expire before damage.
- Do not spend mana covering everyone without expected damage.
Stats and gear decisions
Harmony depends on HoTs per target; mastery is more useful with dense small-group coverage. Assess mana and overhealing.
- Keep complete raid and dungeon loadouts. Change one factor at a time when comparing.
- Evaluate artifact, relics, set bonuses and legendary effects together; high item level does not replace checking their interactions.
7.3.5 특성: 설정 계획
The complete tree from the 7.3.5 archive. Choose one talent per row for your task.
talents=0000000The code is for historical SimulationCraft 7.3.5; it is not a modern in-game import string. Selections are saved in this browser.
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Checks are saved in this browser. Reset them before a new run.
출처와 게임 버전
Practical playbooks are written by the portal editors. Check the patch before using current tables: numerical values after item-level squishes do not belong to Legion.
Projects
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