Legion 7.3.5 / ranged dps
Balance Druid
Astral Power is spent on Starsurge/Starfall; DoTs and empowerments fill the cycle.

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Mechanics: original Legion 7.3.5. Check numerical values, item availability and custom changes in your realm’s client and rules.
How the specialization plays
Astral Power is spent on Starsurge/Starfall; DoTs and empowerments fill the cycle.
Action priorities
This is the baseline logic. Check exact conditions for selected talents and items against the archived profile below.
- Maintain Moonfire and Sunfire.
- Solar Wrath and Lunar Strike generate power, accounting for empowerments.
- Starsurge spends power on one target.
- Use New Moon and its related forms when available.
Multiple targets and group utility
- Place Starfall on surviving packs, especially with appropriate talents.
- Coordinate Innervate with a healer before a dangerous phase.
Mistakes that reduce performance
- Do not overcap Astral Power with a generator.
- Do not waste accumulated empowerments.
Stats and gear decisions
Compare stats for the chosen AoE or single-target build; Starfall value depends on target count and lifetime.
- Keep complete raid and dungeon loadouts. Change one factor at a time when comparing.
- Evaluate artifact, relics, set bonuses and legendary effects together; high item level does not replace checking their interactions.
7.3.5 특성: 설정 계획
Initial selections come from the archived simulation. Choose other positions for your encounter.
talents=3323233The code is for historical SimulationCraft 7.3.5; it is not a modern in-game import string. Selections are saved in this browser.
과거 데이터와 라이선스 ↓ · GPL-3.07.3.5 과거 설정: 특성, 능력, 아이템
Archived Legion 7.3.5 example. Choices depend on the encounter, gear and realm rules.
Sources and scope ↓레벨별 특성
Selections from the archived profile, using names from the 7.3.5 client data. This is an example simulation build.
- 레벨 15StarlordRow position: 3
- 레벨 30Wild ChargeRow position: 3
- 레벨 45Guardian AffinityRow position: 2
- 레벨 60TyphoonRow position: 3
- 레벨 75Incarnation: Chosen of EluneRow position: 2
- 레벨 90Blessing of the AncientsRow position: 3
- 레벨 100Nature's BalanceRow position: 3
SimulationCraft talent code
talents=3323233Abilities and what to track
Start with the purpose of each core ability. Expand its profile checks for more detail. Exact priorities depend on the encounter; the full simulation list is available below.
Starfall
An Astral Power spender for area damage.
Profile checks
Sunfire
Balance damage over time used with multiple targets.
Profile checks
Moonfire
Druid damage over time; track duration on the target.
Profile checks
Starsurge
A Balance Astral Power spender against one target.
Profile checks
Additional and situational abilities (17)
Blessing of Elune
Profile checks
Blood Fury
Profile checks
Berserking
Profile checks
Arcane Torrent
Profile checks
Light's Judgment
Profile checks
Astral Communion
Profile checks
Warrior of Elune
Profile checks
Incarnation
Profile checks
Celestial Alignment
Profile checks
Stellar Flare
Profile checks
Force of Nature
Profile checks
New Moon
Profile checks
Half Moon
Profile checks
Full Moon
Profile checks
Lunar Strike
Profile checks
Solar Wrath
Profile checks
Fury of Elune
Profile checks
Advanced: full action priority code
APL evaluates available actions from top to bottom using conditions and nested lists. It is not a fixed button sequence.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/moonkin_form
actions.precombat+=/blessing_of_elune
actions.precombat+=/variable,name=starfall_st,value=talent.soul_of_the_forest.enabled&set_bonus.tier21_4pc
actions.precombat+=/snapshot_stats
actions.precombat+=/potion
actions.precombat+=/new_moon
actions=potion,name=potion_of_prolonged_power,if=buff.celestial_alignment.up|buff.incarnation.up
actions+=/blessing_of_elune,if=active_enemies<=2&talent.blessing_of_the_ancients.enabled&buff.blessing_of_elune.down
actions+=/blessing_of_elune,if=active_enemies>=3&talent.blessing_of_the_ancients.enabled&buff.blessing_of_anshe.down
actions+=/blood_fury,if=buff.celestial_alignment.up|buff.incarnation.up
actions+=/berserking,if=buff.celestial_alignment.up|buff.incarnation.up
actions+=/arcane_torrent,if=buff.celestial_alignment.up|buff.incarnation.up
actions+=/lights_judgment,if=buff.celestial_alignment.up|buff.incarnation.up
actions+=/use_items
actions+=/call_action_list,name=fury_of_elune,if=talent.fury_of_elune.enabled&cooldown.fury_of_elune.remains<target.time_to_die
actions+=/call_action_list,name=ed,if=equipped.the_emerald_dreamcatcher&active_enemies<=1
actions+=/astral_communion,if=astral_power.deficit>=79
actions+=/warrior_of_elune
actions+=/incarnation,if=astral_power>=40
actions+=/celestial_alignment,if=astral_power>=40
actions+=/call_action_list,name=aoe,if=(spell_targets.starfall>=2&talent.stellar_drift.enabled)|spell_targets.starfall>=3
actions+=/call_action_list,name=st
actions.aoe=starfall,if=debuff.stellar_empowerment.remains<gcd.max*2|astral_power.deficit<22.5|(buff.celestial_alignment.remains>8|buff.incarnation.remains>8)|target.time_to_die<8
actions.aoe+=/stellar_flare,target_if=refreshable,if=target.time_to_die>10
actions.aoe+=/sunfire,target_if=refreshable,if=astral_power.deficit>7&target.time_to_die>4
actions.aoe+=/moonfire,target_if=refreshable,if=astral_power.deficit>7&target.time_to_die>4
actions.aoe+=/force_of_nature
actions.aoe+=/starsurge,if=buff.oneths_intuition.react&(!buff.astral_acceleration.up|buff.astral_acceleration.remains>5|astral_power.deficit<44)
actions.aoe+=/new_moon,if=astral_power.deficit>14&(!(buff.celestial_alignment.up|buff.incarnation.up)|(charges=2&recharge_time<5)|charges=3)
actions.aoe+=/half_moon,if=astral_power.deficit>24
actions.aoe+=/full_moon,if=astral_power.deficit>44
actions.aoe+=/lunar_strike,if=buff.warrior_of_elune.up
actions.aoe+=/solar_wrath,if=buff.solar_empowerment.up
actions.aoe+=/lunar_strike,if=buff.lunar_empowerment.up
actions.aoe+=/lunar_strike,if=spell_targets.lunar_strike>=4|spell_haste<0.45
actions.aoe+=/solar_wrath
actions.ed=astral_communion,if=astral_power.deficit>=75&buff.the_emerald_dreamcatcher.up
actions.ed+=/incarnation,if=astral_power>=60|buff.bloodlust.up
actions.ed+=/celestial_alignment,if=astral_power>=60&!buff.the_emerald_dreamcatcher.up
actions.ed+=/starsurge,if=(gcd.max*astral_power%26)>target.time_to_die
actions.ed+=/stellar_flare,cycle_targets=1,max_cycle_targets=4,if=active_enemies<4&remains<7.2
actions.ed+=/moonfire,if=((talent.natures_balance.enabled&remains<3)|(remains<6.6&!talent.natures_balance.enabled))&(buff.the_emerald_dreamcatcher.remains>gcd.max|!buff.the_emerald_dreamcatcher.up)
actions.ed+=/sunfire,if=((talent.natures_balance.enabled&remains<3)|(remains<5.4&!talent.natures_balance.enabled))&(buff.the_emerald_dreamcatcher.remains>gcd.max|!buff.the_emerald_dreamcatcher.up)
actions.ed+=/force_of_nature,if=buff.the_emerald_dreamcatcher.remains>execute_time
actions.ed+=/starfall,if=buff.oneths_overconfidence.react&buff.the_emerald_dreamcatcher.remains>execute_time
actions.ed+=/new_moon,if=astral_power.deficit>=10&buff.the_emerald_dreamcatcher.remains>execute_time&astral_power>=16
actions.ed+=/half_moon,if=astral_power.deficit>=20&buff.the_emerald_dreamcatcher.remains>execute_time&astral_power>=6
actions.ed+=/full_moon,if=astral_power.deficit>=40&buff.the_emerald_dreamcatcher.remains>execute_time
actions.ed+=/lunar_strike,if=(buff.lunar_empowerment.up&buff.the_emerald_dreamcatcher.remains>execute_time&(!(buff.celestial_alignment.up|buff.incarnation.up)&astral_power.deficit>=15|(buff.celestial_alignment.up|buff.incarnation.up)&astral_power.deficit>=22.5))&spell_haste<0.4
actions.ed+=/solar_wrath,if=buff.solar_empowerment.stack>1&buff.the_emerald_dreamcatcher.remains>2*execute_time&astral_power>=6&(dot.moonfire.remains>5|(dot.sunfire.remains<5.4&dot.moonfire.remains>6.6))&(!(buff.celestial_alignment.up|buff.incarnation.up)&astral_power.deficit>=10|(buff.celestial_alignment.up|buff.incarnation.up)&astral_power.deficit>=15)
actions.ed+=/lunar_strike,if=buff.lunar_empowerment.up&buff.the_emerald_dreamcatcher.remains>execute_time&astral_power>=11&(!(buff.celestial_alignment.up|buff.incarnation.up)&astral_power.deficit>=15|(buff.celestial_alignment.up|buff.incarnation.up)&astral_power.deficit>=22.5)
actions.ed+=/solar_wrath,if=buff.solar_empowerment.up&buff.the_emerald_dreamcatcher.remains>execute_time&astral_power>=16&(!(buff.celestial_alignment.up|buff.incarnation.up)&astral_power.deficit>=10|(buff.celestial_alignment.up|buff.incarnation.up)&astral_power.deficit>=15)
actions.ed+=/starsurge,if=(buff.the_emerald_dreamcatcher.up&buff.the_emerald_dreamcatcher.remains<gcd.max)|astral_power>85|((buff.celestial_alignment.up|buff.incarnation.up)&astral_power>30)
actions.ed+=/starfall,if=buff.oneths_overconfidence.up
actions.ed+=/new_moon,if=astral_power.deficit>=10
actions.ed+=/half_moon,if=astral_power.deficit>=20
actions.ed+=/full_moon,if=astral_power.deficit>=40
actions.ed+=/solar_wrath,if=buff.solar_empowerment.up
actions.ed+=/lunar_strike,if=buff.lunar_empowerment.up
actions.ed+=/solar_wrath
actions.fury_of_elune=incarnation,if=astral_power>=95&cooldown.fury_of_elune.remains<=gcd
actions.fury_of_elune+=/force_of_nature,if=!buff.fury_of_elune.up
actions.fury_of_elune+=/fury_of_elune,if=astral_power>=95
actions.fury_of_elune+=/new_moon,if=((charges=2&recharge_time<5)|charges=3)&&(buff.fury_of_elune.up|(cooldown.fury_of_elune.remains>gcd*3&astral_power<=90))
actions.fury_of_elune+=/half_moon,if=((charges=2&recharge_time<5)|charges=3)&&(buff.fury_of_elune.up|(cooldown.fury_of_elune.remains>gcd*3&astral_power<=80))
actions.fury_of_elune+=/full_moon,if=((charges=2&recharge_time<5)|charges=3)&&(buff.fury_of_elune.up|(cooldown.fury_of_elune.remains>gcd*3&astral_power<=60))
actions.fury_of_elune+=/astral_communion,if=buff.fury_of_elune.up&astral_power<=25
actions.fury_of_elune+=/warrior_of_elune,if=buff.fury_of_elune.up|(cooldown.fury_of_elune.remains>=35&buff.lunar_empowerment.up)
actions.fury_of_elune+=/lunar_strike,if=buff.warrior_of_elune.up&(astral_power<=90|(astral_power<=85&buff.incarnation.up))
actions.fury_of_elune+=/new_moon,if=astral_power<=90&buff.fury_of_elune.up
actions.fury_of_elune+=/half_moon,if=astral_power<=80&buff.fury_of_elune.up&astral_power>cast_time*12
actions.fury_of_elune+=/full_moon,if=astral_power<=60&buff.fury_of_elune.up&astral_power>cast_time*12
actions.fury_of_elune+=/moonfire,if=buff.fury_of_elune.down&remains<=6.6
actions.fury_of_elune+=/sunfire,if=buff.fury_of_elune.down&remains<5.4
actions.fury_of_elune+=/stellar_flare,if=remains<7.2&active_enemies=1
actions.fury_of_elune+=/starfall,if=(active_enemies>=2&talent.stellar_flare.enabled|active_enemies>=3)&buff.fury_of_elune.down&cooldown.fury_of_elune.remains>10
actions.fury_of_elune+=/starsurge,if=active_enemies<=2&buff.fury_of_elune.down&cooldown.fury_of_elune.remains>7
actions.fury_of_elune+=/starsurge,if=buff.fury_of_elune.down&((astral_power>=92&cooldown.fury_of_elune.remains>gcd*3)|(cooldown.warrior_of_elune.remains<=5&cooldown.fury_of_elune.remains>=35&buff.lunar_empowerment.stack<2))
actions.fury_of_elune+=/solar_wrath,if=buff.solar_empowerment.up
actions.fury_of_elune+=/lunar_strike,if=buff.lunar_empowerment.stack=3|(buff.lunar_empowerment.remains<5&buff.lunar_empowerment.up)|active_enemies>=2
actions.fury_of_elune+=/solar_wrath
actions.st=force_of_nature
actions.st+=/stellar_flare,target_if=refreshable,if=target.time_to_die>10
actions.st+=/moonfire,target_if=refreshable,if=((talent.natures_balance.enabled&remains<3)|remains<6.6)&astral_power.deficit>7&target.time_to_die>8
actions.st+=/sunfire,target_if=refreshable,if=((talent.natures_balance.enabled&remains<3)|remains<5.4)&astral_power.deficit>7&target.time_to_die>8
actions.st+=/starsurge,if=buff.oneths_intuition.react
actions.st+=/starfall,if=(buff.oneths_overconfidence.react&(!buff.astral_acceleration.up|buff.astral_acceleration.remains>5|astral_power.deficit<40))|(variable.starfall_st&!debuff.stellar_empowerment.up)
actions.st+=/solar_wrath,if=buff.solar_empowerment.stack=3&astral_power.deficit>10
actions.st+=/lunar_strike,if=buff.lunar_empowerment.stack=3&astral_power.deficit>15
actions.st+=/starsurge,if=astral_power.deficit<40|(buff.celestial_alignment.up|buff.incarnation.up|buff.astral_acceleration.remains>5|(set_bonus.tier21_4pc&!buff.solar_solstice.up))|(gcd.max*(astral_power%40))>target.time_to_die
actions.st+=/new_moon,if=astral_power.deficit>10&(!(buff.celestial_alignment.up|buff.incarnation.up)|(charges=2&recharge_time<5)|charges=3)
actions.st+=/half_moon,if=astral_power.deficit>20&(!(buff.celestial_alignment.up|buff.incarnation.up)|(charges=2&recharge_time<5)|charges=3)
actions.st+=/full_moon,if=astral_power.deficit>40
actions.st+=/lunar_strike,if=buff.warrior_of_elune.up&buff.lunar_empowerment.up
actions.st+=/solar_wrath,if=buff.solar_empowerment.up
actions.st+=/lunar_strike,if=buff.lunar_empowerment.up
actions.st+=/solar_wrath원본 설정의 장비와 소모품
This is the archived simulation loadout, not a BiS claim for your character. IDs, bonuses and enchants are unchanged; check realm availability. The example does not imply a universal stat priority.
소모품
- Potion
- Potion Of Prolonged Power
- Flask
- Whispered Pact
- Food
- Lavish Suramar Feast
- Augmentation
- Defiled
시뮬레이션 장비
- Head
- Bearmantle Headdress
- Neck
- Riveted Choker of Delirium
- Back
- Stormheart Drape
- Chest
- Bearmantle Harness
- Hands
- Stormheart Gloves
- Waist
- Death-Enveloping Cincture
- Legs
- Stormheart Legguards
- Feet
- Vicious Flamepaws
- Finger1
- Impeccable Fel Essence
- Finger2
- Sullied Seal of the Pantheon
- Trinket1
- Acrid Catalyst Injector
- Trinket2
- Aman'Thul's Vision
- Main Hand
- Scythe of Elune
Item IDs, enchants and parameters
potion=potion_of_prolonged_power
flask=whispered_pact
food=lavish_suramar_feast
augmentation=defiled
head=bearmantle_headdress,id=152127,bonus_id=3612/1502
neck=riveted_choker_of_delirium,id=151966,bonus_id=3612/1502,enchant=mark_of_the_trained_soldier
back=stormheart_drape,id=147134,bonus_id=3563/1512,enchant=binding_of_intellect
chest=bearmantle_harness,id=152124,bonus_id=3612/1502
hands=stormheart_gloves,id=147135,bonus_id=3563/1512
waist=deathenveloping_cincture,id=151986,bonus_id=3612/1502
legs=stormheart_legguards,id=147137,bonus_id=3563/1512
feet=vicious_flamepaws,id=151983,bonus_id=3612/1502
finger1=impeccable_fel_essence,id=137039,bonus_id=3630,gem_id=151584,enchant=binding_of_mastery
finger2=sullied_seal_of_the_pantheon,id=151972,bonus_id=3612/1502,enchant=binding_of_mastery
trinket1=acrid_catalyst_injector,id=151955,bonus_id=3612/1502
trinket2=amanthuls_vision,id=154172,bonus_id=4213
main_hand=scythe_of_elune,id=128858,bonus_id=722,gem_id=155846/155854/155846/0,relic_id=3612:1512/3612:1512/3612:1512Game terminology
- Realm
- A game world within a server project, with its own rates and rules.
- Rotation
- Choosing abilities according to resources, procs and the encounter.
- Burst
- A short window of increased damage.
- Proc
- An effect that triggers and temporarily empowers or enables an ability.
- APL
- A conditional simulation priority list, not a fixed button sequence.
- BiS
- Best in Slot for a particular set of conditions.
- HoT / DoT
- Healing over time / damage over time.
출처와 게임 버전
The official page describes the class in current WoW. Archived profiles use Legion 7.3.5, build 25961. The wiki provides terminology and change history; current damage values should not be applied to Legion.
Russian names were matched by ID against Wowhead and accepted when the English name matched the archive. Unconfirmed matches retain the archived English name.
다음 플레이 준비
Checks are saved in this browser. Reset them before a new run.
출처와 게임 버전
Practical playbooks are written by the portal editors. Check the patch before using current tables: numerical values after item-level squishes do not belong to Legion.
Projects
Recommended servers for this guide
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