Legion 7.3.5 / melee dps
Fury Warrior
Dual weapons and a fast Enrage → empowered attacks → Rampage cycle. Target uptime matters.

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Mechanics: original Legion 7.3.5. Check numerical values, item availability and custom changes in your realm’s client and rules.
How the specialization plays
Dual weapons and a fast Enrage → empowered attacks → Rampage cycle. Target uptime matters.
Action priorities
This is the baseline logic. Check exact conditions for selected talents and items against the archived profile below.
- Bloodthirst helps generate Enrage and rage.
- Rampage spends rage and grants Enrage.
- Use Raging Blow and available empowered attacks.
- Use Furious Slash as a filler according to the build.
Multiple targets and group utility
- Whirlwind prepares subsequent attacks to cleave multiple targets.
- Align Battle Cry and chosen damage talents with target availability.
Mistakes that reduce performance
- Avoid sitting at the rage cap and wasting generation.
- Remember Whirlwind before a cleave sequence.
Stats and gear decisions
Evaluate haste with Enrage uptime, set bonuses and legendaries; weapon item level also affects output.
- Keep complete raid and dungeon loadouts. Change one factor at a time when comparing.
- Evaluate artifact, relics, set bonuses and legendary effects together; high item level does not replace checking their interactions.
Talente 7.3.5: plane deinen Build
Initial selections come from the archived simulation. Choose other positions for your encounter.
talents=2030212The code is for historical SimulationCraft 7.3.5; it is not a modern in-game import string. Selections are saved in this browser.
Archivdaten und Lizenz ↓ · GPL-3.0Archivierter Build 7.3.5: Talente, Fähigkeiten und Gegenstände
Archived Legion 7.3.5 example. Choices depend on the encounter, gear and realm rules.
Sources and scope ↓Talente nach Stufe
Selections from the archived profile, using names from the 7.3.5 client data. This is an example simulation build.
- Stufe 15Endless RageRow position: 2
- Stufe 30Not specified—
- Stufe 45AvatarRow position: 3
- Stufe 60Not specified—
- Stufe 75Frothing BerserkerRow position: 2
- Stufe 90BloodbathRow position: 1
- Stufe 100Reckless AbandonRow position: 2
SimulationCraft talent code
talents=2030212Abilities and what to track
Start with the purpose of each core ability. Expand its profile checks for more detail. Exact priorities depend on the encounter; the full simulation list is available below.
Rampage
Spends rage on a series of strikes and interacts with Enrage.
Profile checks
Bloodthirst
A core Fury attack and rage generator.
Profile checks
Execute
An execute-phase strike; track availability and rage.
Profile checks
Raging Blow
A Fury attack whose availability depends on Enrage.
Profile checks
Additional and situational abilities (15)
Charge
Profile checks
Heroic Leap
Profile checks
Dragon Roar
Profile checks
Furious Slash
Profile checks
Avatar
Profile checks
Battle Cry
Profile checks
Bloodbath
Profile checks
Blood Fury
Profile checks
Berserking
Profile checks
Arcane Torrent
Profile checks
Light's Judgment
Profile checks
Bladestorm
Profile checks
Whirlwind
Profile checks
Odyn's Fury
Profile checks
Berserker Rage
Profile checks
Advanced: full action priority code
APL evaluates available actions from top to bottom using conditions and nested lists. It is not a fixed button sequence.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/snapshot_stats
actions.precombat+=/potion
actions=auto_attack
actions+=/charge
actions+=/run_action_list,name=movement,if=movement.distance>5
actions+=/heroic_leap,if=(raid_event.movement.distance>25&raid_event.movement.in>45)|!raid_event.movement.exists
actions+=/potion,if=buff.battle_cry.up&(buff.avatar.up|!talent.avatar.enabled)
actions+=/dragon_roar,if=(equipped.convergence_of_fates&cooldown.battle_cry.remains<2)|!equipped.convergence_of_fates&(!cooldown.battle_cry.remains<=10|cooldown.battle_cry.remains<2)|(talent.bloodbath.enabled&(cooldown.bloodbath.remains<1|buff.bloodbath.up))
actions+=/rampage,if=cooldown.battle_cry.remains<1&cooldown.bloodbath.remains<1&target.health.pct>20
actions+=/furious_slash,if=talent.frenzy.enabled&(buff.frenzy.stack<3|buff.frenzy.remains<3|(cooldown.battle_cry.remains<1&buff.frenzy.remains<9))
actions+=/use_item,name=umbral_moonglaives,if=equipped.umbral_moonglaives&(cooldown.battle_cry.remains>gcd&cooldown.battle_cry.remains<2|cooldown.battle_cry.remains=0)
actions+=/bloodthirst,if=equipped.kazzalax_fujiedas_fury&buff.fujiedas_fury.down
actions+=/avatar,if=((buff.battle_cry.remains>5|cooldown.battle_cry.remains<12)&target.time_to_die>80)|((target.time_to_die<40)&(buff.battle_cry.remains>6|cooldown.battle_cry.remains<12|(target.time_to_die<20)))
actions+=/battle_cry,if=gcd.remains=0&talent.reckless_abandon.enabled&!talent.bloodbath.enabled&(equipped.umbral_moonglaives&(prev_off_gcd.umbral_moonglaives|(trinket.cooldown.remains>3&trinket.cooldown.remains<90))|!equipped.umbral_moonglaives)
actions+=/battle_cry,if=gcd.remains=0&talent.bladestorm.enabled&(raid_event.adds.in>90|!raid_event.adds.exists|spell_targets.bladestorm_mh>desired_targets)
actions+=/battle_cry,if=gcd.remains=0&buff.dragon_roar.up&(cooldown.bloodthirst.remains=0|buff.enrage.remains>cooldown.bloodthirst.remains)
actions+=/battle_cry,if=(gcd.remains=0|gcd.remains<=0.4&prev_gcd.1.rampage)&(cooldown.bloodbath.remains=0|buff.bloodbath.up|!talent.bloodbath.enabled|(target.time_to_die<12))&(equipped.umbral_moonglaives&(prev_off_gcd.umbral_moonglaives|(trinket.cooldown.remains>3&trinket.cooldown.remains<90))|!equipped.umbral_moonglaives)
actions+=/bloodbath,if=buff.battle_cry.up|(target.time_to_die<14)|(cooldown.battle_cry.remains<2&prev_gcd.1.rampage)
actions+=/blood_fury,if=buff.battle_cry.up
actions+=/berserking,if=(buff.battle_cry.up&(buff.avatar.up|!talent.avatar.enabled))|(buff.battle_cry.up&target.time_to_die<40)
actions+=/arcane_torrent,if=rage<rage.max-40
actions+=/lights_judgment,if=buff.battle_cry.up
actions+=/run_action_list,name=cooldowns,if=buff.battle_cry.up&spell_targets.whirlwind=1
actions+=/run_action_list,name=three_targets,if=target.health.pct>20&(spell_targets.whirlwind=3|spell_targets.whirlwind=4)
actions+=/run_action_list,name=aoe,if=spell_targets.whirlwind>4
actions+=/run_action_list,name=execute,if=target.health.pct<20
actions+=/run_action_list,name=single_target,if=target.health.pct>20
actions.aoe=bloodthirst,if=buff.enrage.down|rage<90
actions.aoe+=/bladestorm,if=buff.enrage.remains>2&(raid_event.adds.in>90|!raid_event.adds.exists|spell_targets.bladestorm_mh>desired_targets)
actions.aoe+=/whirlwind,if=buff.meat_cleaver.down
actions.aoe+=/rampage,if=buff.meat_cleaver.up&(buff.enrage.down&!talent.frothing_berserker.enabled|buff.massacre.react|rage>=100)
actions.aoe+=/bloodthirst
actions.aoe+=/whirlwind
actions.cooldowns=rampage,if=buff.massacre.react&buff.enrage.remains<1
actions.cooldowns+=/bloodthirst,if=target.health.pct<20&buff.enrage.remains<1
actions.cooldowns+=/execute
actions.cooldowns+=/raging_blow,if=talent.inner_rage.enabled&buff.enrage.up
actions.cooldowns+=/rampage,if=(rage>=100&talent.frothing_berserker.enabled&!set_bonus.tier21_4pc)|set_bonus.tier21_4pc|!talent.frothing_berserker.enabled
actions.cooldowns+=/odyns_fury,if=buff.enrage.up&(cooldown.raging_blow.remains>0|!talent.inner_rage.enabled)
actions.cooldowns+=/berserker_rage,if=talent.outburst.enabled&buff.enrage.down&buff.battle_cry.up
actions.cooldowns+=/bloodthirst,if=(buff.enrage.remains<1&!talent.outburst.enabled)|!talent.inner_rage.enabled
actions.cooldowns+=/whirlwind,if=buff.wrecking_ball.react&buff.enrage.up
actions.cooldowns+=/raging_blow
actions.cooldowns+=/bloodthirst
actions.cooldowns+=/furious_slash
actions.execute=bloodthirst,if=buff.fujiedas_fury.up&buff.fujiedas_fury.remains<2
actions.execute+=/execute,if=artifact.juggernaut.enabled&(!buff.juggernaut.up|buff.juggernaut.remains<2)|buff.stone_heart.react
actions.execute+=/furious_slash,if=talent.frenzy.enabled&buff.frenzy.remains<=2
actions.execute+=/rampage,if=buff.massacre.react&buff.enrage.remains<1
actions.execute+=/execute
actions.execute+=/odyns_fury
actions.execute+=/bloodthirst
actions.execute+=/furious_slash,if=set_bonus.tier19_2pc
actions.execute+=/raging_blow
actions.execute+=/furious_slash
actions.movement=heroic_leap
actions.single_target=bloodthirst,if=buff.fujiedas_fury.up&buff.fujiedas_fury.remains<2
actions.single_target+=/furious_slash,if=talent.frenzy.enabled&(buff.frenzy.down|buff.frenzy.remains<=2)
actions.single_target+=/raging_blow,if=buff.enrage.up&talent.inner_rage.enabled
actions.single_target+=/rampage,if=target.health.pct>21&(rage>=100|!talent.frothing_berserker.enabled)&(((cooldown.battle_cry.remains>5|cooldown.bloodbath.remains>5)&!talent.carnage.enabled)|((cooldown.battle_cry.remains>3|cooldown.bloodbath.remains>3)&talent.carnage.enabled))|buff.massacre.react
actions.single_target+=/execute,if=buff.stone_heart.react&((talent.inner_rage.enabled&cooldown.raging_blow.remains>1)|buff.enrage.up)
actions.single_target+=/bloodthirst
actions.single_target+=/furious_slash,if=set_bonus.tier19_2pc&!talent.inner_rage.enabled
actions.single_target+=/whirlwind,if=buff.wrecking_ball.react&buff.enrage.up
actions.single_target+=/whirlwind,if=!buff.meat_cleaver.up&spell_targets.whirlwind=2
actions.single_target+=/raging_blow
actions.single_target+=/furious_slash
actions.three_targets=execute,if=buff.stone_heart.react
actions.three_targets+=/rampage,if=buff.meat_cleaver.up&((buff.enrage.down&!talent.frothing_berserker.enabled)|(rage>=100&talent.frothing_berserker.enabled))|buff.massacre.react
actions.three_targets+=/raging_blow,if=talent.inner_rage.enabled
actions.three_targets+=/bloodthirst
actions.three_targets+=/whirlwindAusrüstung und Verbrauchsgüter des Profils
This is the archived simulation loadout, not a BiS claim for your character. IDs, bonuses and enchants are unchanged; check realm availability. The example does not imply a universal stat priority.
Verbrauchsgüter
- Potion
- Old War
- Flask
- Flask Of The Countless Armies
- Food
- Nightborne Delicacy Platter
- Augmentation
- Defiled
Ausrüstung der Simulation
- Head
- Helmet of the Hidden Sanctuary
- Neck
- Riveted Choker of Delirium
- Back
- Juggernaut Cloak
- Chest
- Juggernaut Breastplate
- Hands
- Juggernaut Gauntlets
- Waist
- Grond-Father Girdle
- Legs
- Valarjar Berserkers
- Feet
- Burning Coven Sabatons
- Finger1
- Sullied Seal of the Pantheon
- Finger2
- Soul of the Battlelord
- Trinket1
- Convergence of Fates
- Trinket2
- Khaz'goroth's Courage
- Main Hand
- Warswords of the Valarjar
- Off Hand
- Warswords of the Valarjar
Item IDs, enchants and parameters
potion=old_war
flask=flask_of_the_countless_armies
food=nightborne_delicacy_platter
augmentation=defiled
head=helmet_of_the_hidden_sanctuary,id=152013,bonus_id=3612/1502
neck=riveted_choker_of_delirium,id=151966,bonus_id=3612/1502,enchant=mark_of_the_hidden_satyr
back=juggernaut_cloak,id=152179,bonus_id=3612/1502,enchant=binding_of_strength
chest=juggernaut_breastplate,id=152178,bonus_id=3612/1502
hands=juggernaut_gauntlets,id=152180,bonus_id=3612/1502
waist=grondfather_girdle,id=152022,bonus_id=3612/1502
legs=valarjar_berserkers,id=151824,bonus_id=3630
feet=burning_coven_sabatons,id=152010,bonus_id=3612/1502
finger1=sullied_seal_of_the_pantheon,id=151972,ilevel=970,enchant=200haste
finger2=soul_of_the_battlelord,id=151650,bonus_id=3630,gems=200haste,enchant=binding_of_haste
trinket1=convergence_of_fates,id=140806,bonus_id=3518
trinket2=khazgoroths_courage,id=154176,bonus_id=3997
main_hand=warswords_of_the_valarjar,id=128908,bonus_id=751,gem_id=155849/155853/152293,relic_id=3612:1512/3612:1512/3612:1502
off_hand=warswords_of_the_valarjar,id=134553Game terminology
- Realm
- A game world within a server project, with its own rates and rules.
- Rotation
- Choosing abilities according to resources, procs and the encounter.
- Burst
- A short window of increased damage.
- Proc
- An effect that triggers and temporarily empowers or enables an ability.
- APL
- A conditional simulation priority list, not a fixed button sequence.
- BiS
- Best in Slot for a particular set of conditions.
- HoT / DoT
- Healing over time / damage over time.
Quellen und Spielversion
The official page describes the class in current WoW. Archived profiles use Legion 7.3.5, build 25961. The wiki provides terminology and change history; current damage values should not be applied to Legion.
Russian names were matched by ID against Wowhead and accepted when the English name matched the archive. Unconfirmed matches retain the archived English name.
Bereit für den nächsten Durchlauf
Checks are saved in this browser. Reset them before a new run.
Quellen und Spielversion
Practical playbooks are written by the portal editors. Check the patch before using current tables: numerical values after item-level squishes do not belong to Legion.
Projects
Recommended servers for this guide
Projekte nach Erweiterung und Sprache; keine marktweite Rangliste.