rogue="T21_Rogue_Outlaw" spec=outlaw level=110 race=dwarf role=attack position=back talents=3310022 artifact=44:0:0:0:0:1052:1:1053:1:1054:1:1055:1:1056:1:1057:1:1058:1:1059:4:1060:4:1061:4:1062:4:1063:4:1064:4:1065:4:1066:4:1067:4:1348:1:1385:1:1581:4:1582:1:1583:1:1584:24:1652:1 crucible=1739:1780:1064/1739:1780:1067/1739:1780:1067 # Default consumables potion=prolonged_power flask=seventh_demon food=lavish_suramar_feast augmentation=defiled # This default action priority list is automatically created based on your character. # It is a attempt to provide you with a action list that is both simple and practicable, # while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps. # Feel free to edit, adapt and improve it to your own needs. # SimulationCraft is always looking for updates and improvements to the default action lists. # Executed before combat begins. Accepts non-harmful actions only. actions.precombat=flask actions.precombat+=/augmentation actions.precombat+=/food # Snapshot raid buffed stats before combat begins and pre-potting is done. actions.precombat+=/snapshot_stats actions.precombat+=/stealth actions.precombat+=/potion actions.precombat+=/marked_for_death,if=raid_event.adds.in>40 actions.precombat+=/roll_the_bones,if=!talent.slice_and_dice.enabled actions.precombat+=/curse_of_the_dreadblades,if=combo_points.deficit>=4 # Executed every time the actor is available. # Reroll when Loaded Dice is up and if you have less than 2 buffs or less than 4 and no True Bearing. With SnD, consider that we never have to reroll. actions=variable,name=rtb_reroll,value=!talent.slice_and_dice.enabled&buff.loaded_dice.up&(rtb_buffs<2|(rtb_buffs<4&!buff.true_bearing.up)) # Condition to use Saber Slash when not rerolling RtB or when using SnD actions+=/variable,name=ss_useable_noreroll,value=(combo_points<4+talent.deeper_stratagem.enabled) # Condition to use Saber Slash, when you have RtB or not actions+=/variable,name=ss_useable,value=(talent.anticipation.enabled&combo_points<5)|(!talent.anticipation.enabled&((variable.rtb_reroll&combo_points<4+talent.deeper_stratagem.enabled)|(!variable.rtb_reroll&variable.ss_useable_noreroll))) # Normal rotation actions+=/call_action_list,name=bf actions+=/call_action_list,name=cds # Conditions are here to avoid worthless check if nothing is available actions+=/call_action_list,name=stealth,if=stealthed.rogue|cooldown.vanish.up|cooldown.shadowmeld.up actions+=/death_from_above,if=energy.time_to_max>2&!variable.ss_useable_noreroll actions+=/sprint,if=equipped.thraxis_tricksy_treads&buff.death_from_above.up&buff.death_from_above.remains<=0.15 actions+=/adrenaline_rush,if=buff.death_from_above.up&buff.death_from_above.remains<=0.15 actions+=/slice_and_dice,if=!variable.ss_useable&buff.slice_and_dice.remains=cp_max_spend&(!buff.slice_and_dice.improved|buff.slice_and_dice.remains<4) actions+=/slice_and_dice,if=buff.slice_and_dice.improved&buff.slice_and_dice.remains<=2&combo_points>=2&!buff.loaded_dice.up actions+=/roll_the_bones,if=!variable.ss_useable&(target.time_to_die>20|buff.roll_the_bones.remains5|energy<15 actions+=/call_action_list,name=build actions+=/call_action_list,name=finish,if=!variable.ss_useable # Gouge is used as a CP Generator while nothing else is available and you have Dirty Tricks talent. It's unlikely that you'll be able to do this optimally in-game since it requires to move in front of the target, but it's here so you can quantifiy its value. actions+=/gouge,if=talent.dirty_tricks.enabled&combo_points.deficit>=1 actions+=/arcane_pulse # Blade Flurry actions.bf=cancel_buff,name=blade_flurry,if=spell_targets.blade_flurry<2&buff.blade_flurry.up actions.bf+=/cancel_buff,name=blade_flurry,if=equipped.shivarran_symmetry&cooldown.blade_flurry.up&buff.blade_flurry.up&spell_targets.blade_flurry>=2 actions.bf+=/blade_flurry,if=spell_targets.blade_flurry>=2&!buff.blade_flurry.up # Builders actions.build=ghostly_strike,if=combo_points.deficit>=1+buff.broadsides.up&refreshable actions.build+=/pistol_shot,if=combo_points.deficit>=1+buff.broadsides.up+talent.quick_draw.enabled&buff.opportunity.up&(energy.time_to_max>2-talent.quick_draw.enabled|(buff.greenskins_waterlogged_wristcuffs.up&(buff.blunderbuss.up|buff.greenskins_waterlogged_wristcuffs.remains<2))) actions.build+=/saber_slash,if=variable.ss_useable # Cooldowns actions.cds=potion,if=buff.bloodlust.react|target.time_to_die<=60|buff.adrenaline_rush.up actions.cds+=/blood_fury actions.cds+=/berserking actions.cds+=/arcane_torrent,if=energy.deficit>40 actions.cds+=/lights_judgment actions.cds+=/cannonball_barrage,if=spell_targets.cannonball_barrage>=1 actions.cds+=/adrenaline_rush,if=!buff.adrenaline_rush.up&energy.deficit>0 actions.cds+=/marked_for_death,target_if=min:target.time_to_die,if=target.time_to_die40|buff.true_bearing.remains>15-buff.adrenaline_rush.up*5)&!stealthed.rogue&combo_points.deficit>=cp_max_spend-1) actions.cds+=/sprint,if=!talent.death_from_above.enabled&equipped.thraxis_tricksy_treads&!variable.ss_useable actions.cds+=/darkflight,if=equipped.thraxis_tricksy_treads&!variable.ss_useable&buff.sprint.down actions.cds+=/curse_of_the_dreadblades,if=combo_points.deficit>=4&(buff.true_bearing.up|buff.adrenaline_rush.up|time_to_die<20) # Finishers # BTE in mantle used to be DPS neutral but is a loss due to t21 actions.finish=between_the_eyes,if=equipped.greenskins_waterlogged_wristcuffs&!buff.greenskins_waterlogged_wristcuffs.up actions.finish+=/run_through,if=!talent.death_from_above.enabled|energy.time_to_max=2+2*(talent.ghostly_strike.enabled&!debuff.ghostly_strike.up)+buff.broadsides.up&energy>60&!buff.jolly_roger.up&!buff.hidden_blade.up actions.stealth+=/ambush,if=variable.ambush_condition actions.stealth+=/vanish,if=(variable.ambush_condition|equipped.mantle_of_the_master_assassin&!variable.rtb_reroll&!variable.ss_useable)&mantle_duration=0 actions.stealth+=/shadowmeld,if=variable.ambush_condition head=cavalier_hat_of_the_dashing_scoundrel,id=152163,bonus_id=3612/1502 neck=chain_of_the_unmaker,id=152283,bonus_id=3612/1502,enchant=mark_of_the_hidden_satyr shoulders=mantle_of_the_master_assassin,id=144236,bonus_id=3630 back=cloak_of_the_dashing_scoundrel,id=152161,bonus_id=3612/1502,enchant=binding_of_agility chest=vest_of_the_dashing_scoundrel,id=152160,bonus_id=3612/1502 wrists=greenskins_waterlogged_wristcuffs,id=137099,bonus_id=3630 hands=grips_of_hungering_shadows,id=152086,bonus_id=3612/1502 waist=deathenveloping_cincture,id=151986,bonus_id=3612/1502 legs=pants_of_the_dashing_scoundrel,id=152164,bonus_id=3612/1502 feet=depraved_machinists_footpads,id=152412,bonus_id=3612/1502 finger1=zealous_tormentors_ring,id=152284,bonus_id=3612/1502,enchant=binding_of_haste finger2=seal_of_the_portalmaster,id=152063,bonus_id=3612/1502,enchant=binding_of_haste trinket1=convergence_of_fates,id=140806,bonus_id=3518/1502 trinket2=golganneths_vitality,id=154174,bonus_id=3997 main_hand=the_dreadblades,id=128872,bonus_id=742,gem_id=155847/155855/155853,relic_id=3612:1512/3612:1512/3612:1512 off_hand=the_dreadblades,id=134552 # Gear Summary # gear_ilvl=970.19 # gear_agility=42388 # gear_stamina=61296 # gear_crit_rating=9948 # gear_haste_rating=9636 # gear_mastery_rating=5252 # gear_versatility_rating=5766 # gear_armor=3008 # set_bonus=tier21_2pc=1 # set_bonus=tier21_4pc=1