Legion 7.3.5 / tank
Vengeance Demon Hunter
Pain, Soul Fragments and Demon Spikes physical mitigation. Self-healing requires reserved resources.

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Mechanics: original Legion 7.3.5. Check numerical values, item availability and custom changes in your realm’s client and rules.
How the specialization plays
Pain, Soul Fragments and Demon Spikes physical mitigation. Self-healing requires reserved resources.
Action priorities
This is the baseline logic. Check exact conditions for selected talents and items against the archived profile below.
- Shear and Immolation Aura anchor resources and damage.
- Allocate Demon Spikes to physical hits.
- Soul Cleave spends Pain and supports recovery.
- Assign Fiery Brand and Metamorphosis to dangerous intervals.
Multiple targets and group utility
- Sigil of Silence and Sigil of Misery provide delayed control.
- With Spirit Bomb account for available fragments and the chosen cycle.
Mistakes that reduce performance
- Do not exhaust Demon Spikes before a heavy pack.
- Infernal Strike should not land you inside the next pack.
Stats and gear decisions
For progression assess mitigation coverage, recovery consistency and versatility; Spirit Bomb changes action priorities.
- Keep complete raid and dungeon loadouts. Change one factor at a time when comparing.
- Evaluate artifact, relics, set bonuses and legendary effects together; high item level does not replace checking their interactions.
Talenti 7.3.5: prepara la configurazione
Initial selections come from the archived simulation. Choose other positions for your encounter.
talents=3323313The code is for historical SimulationCraft 7.3.5; it is not a modern in-game import string. Selections are saved in this browser.
Dati e licenza dell’archivio ↓ · GPL-3.0Configurazione storica 7.3.5: talenti, abilità e oggetti
Archived Legion 7.3.5 example. Choices depend on the encounter, gear and realm rules.
Sources and scope ↓Talenti per livello
Selections from the archived profile, using names from the 7.3.5 client data. This is an example simulation build.
- Livello 99Razor SpikesRow position: 3
- Livello 100Burning AliveRow position: 3
- Livello 102Flame CrashRow position: 2
- Livello 104Soul RendingRow position: 3
- Livello 106Quickened SigilsRow position: 3
- Livello 108Fel DevastationRow position: 1
- Livello 110Soul BarrierRow position: 3
SimulationCraft talent code
talents=3323313Abilities and what to track
Start with the purpose of each core ability. Expand its profile checks for more detail. Exact priorities depend on the encounter; the full simulation list is available below.
Demon Spikes
Vengeance active protection against physical damage.
Profile checks
Soul Cleave
A Vengeance attack with self-healing and Soul Fragment interaction.
Profile checks
Metamorphosis
A temporary demon hunter empowerment whose effect depends on specialization.
Profile checks
Shear
A core Vengeance resource-generating attack.
Profile checks
Additional and situational abilities (15)
Consume Magic
Profile checks
Demonic Infusion
Profile checks
Fiery Brand
Profile checks
Empower Wards
Profile checks
Infernal Strike
Profile checks
Spirit Bomb
Profile checks
Soul Carver
Profile checks
Immolation Aura
Profile checks
Felblade
Profile checks
Soul Barrier
Profile checks
Fel Devastation
Profile checks
Fel Eruption
Profile checks
Sigil of Flame
Profile checks
Fracture
Profile checks
Sever
Profile checks
Advanced: full action priority code
APL evaluates available actions from top to bottom using conditions and nested lists. It is not a fixed button sequence.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
actions.precombat+=/snapshot_stats
actions.precombat+=/potion
actions=auto_attack
actions+=/consume_magic
actions+=/use_item,slot=trinket2
actions+=/demonic_infusion,if=cooldown.demon_spikes.charges=0&pain.deficit>60
actions+=/fiery_brand,if=buff.demon_spikes.down&buff.metamorphosis.down
actions+=/demon_spikes,if=charges=2|buff.demon_spikes.down&!dot.fiery_brand.ticking&buff.metamorphosis.down
actions+=/empower_wards,if=debuff.casting.up
actions+=/infernal_strike,if=!sigil_placed&!in_flight&remains-travel_time-delay<0.3*duration&artifact.fiery_demise.enabled&dot.fiery_brand.ticking
actions+=/infernal_strike,if=!sigil_placed&!in_flight&remains-travel_time-delay<0.3*duration&(!artifact.fiery_demise.enabled|(max_charges-charges_fractional)*recharge_time<cooldown.fiery_brand.remains+5)&(cooldown.sigil_of_flame.remains>7|charges=2)
actions+=/spirit_bomb,if=soul_fragments=5|debuff.frailty.down
actions+=/soul_carver,if=dot.fiery_brand.ticking
actions+=/immolation_aura,if=pain<=80
actions+=/felblade,if=pain<=70
actions+=/soul_barrier
actions+=/soul_cleave,if=soul_fragments=5
actions+=/metamorphosis,if=buff.demon_spikes.down&!dot.fiery_brand.ticking&buff.metamorphosis.down&incoming_damage_5s>health.max*0.70
actions+=/fel_devastation,if=incoming_damage_5s>health.max*0.70
actions+=/soul_cleave,if=incoming_damage_5s>=health.max*0.70
actions+=/fel_eruption
actions+=/sigil_of_flame,if=remains-delay<=0.3*duration
actions+=/fracture,if=pain>=80&soul_fragments<4&incoming_damage_4s<=health.max*0.20
actions+=/soul_cleave,if=pain>=80
actions+=/sever
actions+=/shearEquipaggiamento e consumabili del profilo
This is the archived simulation loadout, not a BiS claim for your character. IDs, bonuses and enchants are unchanged; check realm availability. The example does not imply a universal stat priority.
Consumabili
- Potion
- Unbending Potion
- Flask
- Seventh Demon
- Food
- Lavish Suramar Feast
- Augmentation
- Defiled
Equipaggiamento della simulazione
- Head
- Hood of the Blind Executioner
- Neck
- Pendant of the Moon Temple
- Back
- Cloak of Mana-Spun Silk
- Chest
- Vest of Rupturing Diamonds
- Hands
- Frostcarver Grips
- Waist
- Sinister Ashfall Cord
- Legs
- Snaggle's Favorite Pants
- Feet
- Footpads of the Swift Balestra
- Finger1
- Band of the Wyrm Matron
- Finger2
- Utgarde Royal Signet
- Trinket1
- Chaos Talisman
- Trinket2
- Horn of Valor
- Main Hand
- Aldrachi Warblades
- Off Hand
- Aldrachi Warblades
Item IDs, enchants and parameters
potion=unbending_potion
flask=seventh_demon
food=lavish_suramar_feast
augmentation=defiled
head=hood_of_the_blind_executioner,id=137511
neck=pendant_of_the_moon_temple,id=139605,enchant_id=5439
back=cloak_of_manaspun_silk,id=134410,enchant_id=5435
chest=vest_of_rupturing_diamonds,id=137336
hands=frostcarver_grips,id=134445
waist=sinister_ashfall_cord,id=134455
legs=snaggles_favorite_pants,id=140594
feet=footpads_of_the_swift_balestra,id=137497
finger1=band_of_the_wyrm_matron,id=134524,enchant_id=5427
finger2=utgarde_royal_signet,id=133637,enchant_id=5427
trinket1=chaos_talisman,id=137459
trinket2=horn_of_valor,id=133642
main_hand=aldrachi_warblades,id=128832,bonus_id=721,ilevel=870,relic_id=3412/3412/3412
off_hand=aldrachi_warblades,id=128831,ilevel=870Game terminology
- Realm
- A game world within a server project, with its own rates and rules.
- Rotation
- Choosing abilities according to resources, procs and the encounter.
- Burst
- A short window of increased damage.
- Proc
- An effect that triggers and temporarily empowers or enables an ability.
- APL
- A conditional simulation priority list, not a fixed button sequence.
- BiS
- Best in Slot for a particular set of conditions.
- HoT / DoT
- Healing over time / damage over time.
Fonti e versione del gioco
The official page describes the class in current WoW. Archived profiles use Legion 7.3.5, build 25961. The wiki provides terminology and change history; current damage values should not be applied to Legion.
Russian names were matched by ID against Wowhead and accepted when the English name matched the archive. Unconfirmed matches retain the archived English name.
Pronti per la prossima partita
Checks are saved in this browser. Reset them before a new run.
Fonti e versione del gioco
Practical playbooks are written by the portal editors. Check the patch before using current tables: numerical values after item-level squishes do not belong to Legion.
Projects
Recommended servers for this guide
Progetti per espansione e lingua, non una classifica del mercato.