Legion 7.3.5 / melee dps
Survival Hunter
Melee combat with Mongoose Bite, a bleed and pet attacks. This is the pre-BfA version.

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Mechanics: original Legion 7.3.5. Check numerical values, item availability and custom changes in your realm’s client and rules.
How the specialization plays
Melee combat with Mongoose Bite, a bleed and pet attacks. This is the pre-BfA version.
Action priorities
This is the baseline logic. Check exact conditions for selected talents and items against the archived profile below.
- Maintain Lacerate on a sufficiently long-lived target.
- Allocate Mongoose Bite charges to Mongoose Fury windows.
- Use Flanking Strike and generators between windows.
- Plan Fury of the Eagle around accumulated buffs.
Multiple targets and group utility
- Carve and traps help against groups depending on talents.
- Harpoon closes distance; check the landing position first.
Mistakes that reduce performance
- Do not begin a window without available charges.
- Do not confuse Legion Survival with the modern Wildfire Bomb rotation.
Stats and gear decisions
Evaluate haste and mastery with Mongoose Bite availability; verify using your actual gear.
- Keep complete raid and dungeon loadouts. Change one factor at a time when comparing.
- Evaluate artifact, relics, set bonuses and legendary effects together; high item level does not replace checking their interactions.
Talenti 7.3.5: prepara la configurazione
Initial selections come from the archived simulation. Choose other positions for your encounter.
talents=3301031The code is for historical SimulationCraft 7.3.5; it is not a modern in-game import string. Selections are saved in this browser.
Dati e licenza dell’archivio ↓ · GPL-3.0Configurazione storica 7.3.5: talenti, abilità e oggetti
Archived Legion 7.3.5 example. Choices depend on the encounter, gear and realm rules.
Sources and scope ↓Talenti per livello
Selections from the archived profile, using names from the 7.3.5 client data. This is an example simulation build.
- Livello 15Way of the Mok'NathalRow position: 3
- Livello 30Snake HunterRow position: 3
- Livello 45Not specified—
- Livello 60CaltropsRow position: 1
- Livello 75Not specified—
- Livello 90Serpent StingRow position: 3
- Livello 100Spitting CobraRow position: 1
SimulationCraft talent code
talents=3301031Abilities and what to track
Start with the purpose of each core ability. Expand its profile checks for more detail. Exact priorities depend on the encounter; the full simulation list is available below.
Mongoose Bite
A core Survival attack; track charges and its stacking window.
Profile checks
Flanking Strike
A coordinated melee attack by the hunter and pet.
Profile checks
Lacerate
Survival damage over time; track the target effect.
Profile checks
Additional and situational abilities (16)
Muzzle
Profile checks
Arcane Torrent
Profile checks
Berserking
Profile checks
Blood Fury
Profile checks
Snake Hunter
Profile checks
Aspect of the Eagle
Profile checks
Butchery
Profile checks
Caltrops
Profile checks
Explosive Trap
Profile checks
Carve
Profile checks
Fury of the Eagle
Profile checks
Raptor Strike
Profile checks
Spitting Cobra
Profile checks
Dragonsfire Grenade
Profile checks
Steel Trap
Profile checks
A Murder of Crows
Profile checks
Advanced: full action priority code
APL evaluates available actions from top to bottom using conditions and nested lists. It is not a fixed button sequence.
actions.precombat=flask
actions.precombat+=/augmentation
actions.precombat+=/food
actions.precombat+=/summon_pet
actions.precombat+=/snapshot_stats
actions.precombat+=/potion
actions.precombat+=/explosive_trap
actions.precombat+=/steel_trap
actions.precombat+=/dragonsfire_grenade
actions.precombat+=/harpoon
actions=variable,name=frizzosEquipped,value=(equipped.137043)
actions+=/variable,name=mokTalented,value=(talent.way_of_the_moknathal.enabled)
actions+=/use_items
actions+=/muzzle,if=equipped.sephuzs_secret&target.debuff.casting.react&cooldown.buff_sephuzs_secret.up&!buff.sephuzs_secret.up
actions+=/auto_attack
actions+=/call_action_list,name=mokMaintain,if=variable.mokTalented
actions+=/call_action_list,name=CDs
actions+=/call_action_list,name=aoe,if=active_enemies>=3
actions+=/call_action_list,name=fillers,if=!buff.mongoose_fury.up
actions+=/call_action_list,name=biteTrigger,if=!buff.mongoose_fury.up
actions+=/call_action_list,name=bitePhase,if=buff.mongoose_fury.up
actions.CDs=arcane_torrent,if=focus<=30
actions.CDs+=/berserking,if=buff.aspect_of_the_eagle.up
actions.CDs+=/blood_fury,if=buff.aspect_of_the_eagle.up
actions.CDs+=/potion,if=buff.aspect_of_the_eagle.up&(buff.berserking.up|buff.blood_fury.up|!race.troll&!race.orc)
actions.CDs+=/snake_hunter,if=cooldown.mongoose_bite.charges=0&buff.mongoose_fury.remains>3*gcd&(cooldown.aspect_of_the_eagle.remains>5&!buff.aspect_of_the_eagle.up)
actions.CDs+=/aspect_of_the_eagle,if=buff.mongoose_fury.up&(cooldown.mongoose_bite.charges=0|buff.mongoose_fury.remains<11)
actions.aoe=butchery
actions.aoe+=/caltrops,if=!ticking
actions.aoe+=/explosive_trap
actions.aoe+=/carve,if=(talent.serpent_sting.enabled&dot.serpent_sting.refreshable)|(active_enemies>5)
actions.bitePhase=mongoose_bite,if=cooldown.mongoose_bite.charges=3
actions.bitePhase+=/flanking_strike,if=buff.mongoose_fury.remains>(gcd*(cooldown.mongoose_bite.charges+1))
actions.bitePhase+=/mongoose_bite,if=buff.mongoose_fury.up
actions.bitePhase+=/fury_of_the_eagle,if=(!variable.mokTalented|(buff.moknathal_tactics.remains>(gcd*(8%3))))&!buff.aspect_of_the_eagle.up,interrupt_immediate=1,interrupt_if=cooldown.mongoose_bite.charges=3|(ticks_remain<=1&buff.moknathal_tactics.remains<0.7)
actions.bitePhase+=/lacerate,if=dot.lacerate.refreshable&(focus>((50+35)-((cooldown.flanking_strike.remains%gcd)*(focus.regen*gcd))))
actions.bitePhase+=/raptor_strike,if=buff.t21_2p_exposed_flank.up
actions.bitePhase+=/spitting_cobra
actions.bitePhase+=/dragonsfire_grenade
actions.bitePhase+=/steel_trap
actions.bitePhase+=/a_murder_of_crows
actions.bitePhase+=/caltrops,if=!ticking
actions.bitePhase+=/explosive_trap
actions.biteTrigger=lacerate,if=remains<14&set_bonus.tier20_4pc&cooldown.mongoose_bite.remains<gcd*3
actions.biteTrigger+=/mongoose_bite,if=charges>=2
actions.fillers=flanking_strike,if=cooldown.mongoose_bite.charges<3
actions.fillers+=/spitting_cobra
actions.fillers+=/dragonsfire_grenade
actions.fillers+=/lacerate,if=refreshable|!ticking
actions.fillers+=/raptor_strike,if=buff.t21_2p_exposed_flank.up&!variable.mokTalented
actions.fillers+=/raptor_strike,if=(talent.serpent_sting.enabled&!dot.serpent_sting.ticking)
actions.fillers+=/steel_trap,if=refreshable|!ticking
actions.fillers+=/caltrops,if=refreshable|!ticking
actions.fillers+=/explosive_trap
actions.fillers+=/butchery,if=variable.frizzosEquipped&dot.lacerate.refreshable&(focus>((50+40)-((cooldown.flanking_strike.remains%gcd)*(focus.regen*gcd))))
actions.fillers+=/carve,if=variable.frizzosEquipped&dot.lacerate.refreshable&(focus>((50+40)-((cooldown.flanking_strike.remains%gcd)*(focus.regen*gcd))))
actions.fillers+=/flanking_strike
actions.fillers+=/raptor_strike,if=(variable.mokTalented&buff.moknathal_tactics.remains<gcd*4)|(focus>((75-focus.regen*gcd)))
actions.mokMaintain=raptor_strike,if=(buff.moknathal_tactics.remains<(gcd)|(buff.moknathal_tactics.stack<3))Equipaggiamento e consumabili del profilo
This is the archived simulation loadout, not a BiS claim for your character. IDs, bonuses and enchants are unchanged; check realm availability. The example does not imply a universal stat priority.
Consumabili
- Potion
- Prolonged Power
- Flask
- Seventh Demon
- Food
- Azshari Salad
- Augmentation
- Defiled
Equipaggiamento della simulazione
- Head
- Helm of the Awakened Soul
- Neck
- Chain of the Unmaker
- Back
- Serpentstalker Drape
- Chest
- Serpentstalker Tunic
- Hands
- Serpentstalker Grips
- Waist
- Sash of the Gilded Rose
- Legs
- Battalion-Shattering Leggings
- Feet
- Deft Soulhunter's Sabatons
- Finger1
- Seal of the Portalmaster
- Finger2
- Sephuz's Secret
- Trinket1
- Seeping Scourgewing
- Trinket2
- Golganneth's Vitality
- Main Hand
- Talonclaw
Item IDs, enchants and parameters
potion=prolonged_power
flask=seventh_demon
food=azshari_salad
augmentation=defiled
head=helm_of_the_awakened_soul,id=152423,bonus_id=3612/1502
neck=chain_of_the_unmaker,id=152283,bonus_id=3612/1502,enchant=mark_of_the_claw
back=serpentstalker_drape,id=152131,bonus_id=3612/1502,enchant=binding_of_agility
chest=serpentstalker_tunic,id=152130,bonus_id=3612/1502
hands=serpentstalker_grips,id=152132,bonus_id=3612/1502
waist=sash_of_the_gilded_rose,id=152007,bonus_id=3612/1502
legs=battalionshattering_leggings,id=152002,bonus_id=3612/1502
feet=deft_soulhunters_sabatons,id=151996,bonus_id=3612/1502
finger1=seal_of_the_portalmaster,id=152063,bonus_id=3612/1502,enchant=binding_of_haste
finger2=sephuzs_secret,id=132452,bonus_id=3630,gem_id=151583,enchant=binding_of_haste
trinket1=seeping_scourgewing,id=151964,bonus_id=3612/1502
trinket2=golganneths_vitality,id=154174,bonus_id=3997
main_hand=talonclaw,id=128808,bonus_id=728,gem_id=152060/155855/155847,relic_id=3612:1502/3612:1512/3612:1512Game terminology
- Realm
- A game world within a server project, with its own rates and rules.
- Rotation
- Choosing abilities according to resources, procs and the encounter.
- Burst
- A short window of increased damage.
- Proc
- An effect that triggers and temporarily empowers or enables an ability.
- APL
- A conditional simulation priority list, not a fixed button sequence.
- BiS
- Best in Slot for a particular set of conditions.
- HoT / DoT
- Healing over time / damage over time.
Fonti e versione del gioco
The official page describes the class in current WoW. Archived profiles use Legion 7.3.5, build 25961. The wiki provides terminology and change history; current damage values should not be applied to Legion.
Russian names were matched by ID against Wowhead and accepted when the English name matched the archive. Unconfirmed matches retain the archived English name.
Pronti per la prossima partita
Checks are saved in this browser. Reset them before a new run.
Fonti e versione del gioco
Practical playbooks are written by the portal editors. Check the patch before using current tables: numerical values after item-level squishes do not belong to Legion.
Projects
Recommended servers for this guide
Progetti per espansione e lingua, non una classifica del mercato.