Legion 7.3.5 / melee dps
Unholy Death Knight
Disease, Festering Wounds and minion management. Damage requires setup.

Los nuevos textos completos están disponibles en ruso e inglés. Esta página muestra el original en inglés. English · Русский
Mechanics: original Legion 7.3.5. Check numerical values, item availability and custom changes in your realm’s client and rules.
How the specialization plays
Disease, Festering Wounds and minion management. Damage requires setup.
Action priorities
This is the baseline logic. Check exact conditions for selected talents and items against the archived profile below.
- Maintain Virulent Plague with Outbreak.
- Festering Strike creates wounds.
- Scourge Strike or Clawing Shadows bursts wounds.
- Death Coil spends runic power according to the build.
- Plan Dark Transformation and Army of the Dead in advance.
Multiple targets and group utility
- Death and Decay enables eligible attacks to affect groups.
- Check your pet after target changes and movement.
Mistakes that reduce performance
- Do not add wounds when already near the cap.
- Do not leave the pet without a target.
Stats and gear decisions
Legendaries and selected talents change secondary-stat value; compare whole loadouts.
- Keep complete raid and dungeon loadouts. Change one factor at a time when comparing.
- Evaluate artifact, relics, set bonuses and legendary effects together; high item level does not replace checking their interactions.
Talentos 7.3.5: prepara tu configuración
Initial selections come from the archived simulation. Choose other positions for your encounter.
talents=3211011The code is for historical SimulationCraft 7.3.5; it is not a modern in-game import string. Selections are saved in this browser.
Datos y licencia del archivo ↓ · GPL-3.0Configuración histórica 7.3.5: talentos, habilidades y objetos
Archived Legion 7.3.5 example. Choices depend on the encounter, gear and realm rules.
Sources and scope ↓Talentos por nivel
Selections from the archived profile, using names from the 7.3.5 client data. This is an example simulation build.
- Nivel 15Ebon FeverRow position: 3
- Nivel 30Pestilent PustulesRow position: 2
- Nivel 45Unholy FrenzyRow position: 1
- Nivel 60Sludge BelcherRow position: 1
- Nivel 75Not specified—
- Nivel 90Shadow InfusionRow position: 1
- Nivel 100Dark ArbiterRow position: 1
SimulationCraft talent code
talents=3211011Abilities and what to track
Start with the purpose of each core ability. Expand its profile checks for more detail. Exact priorities depend on the encounter; the full simulation list is available below.
Scourge Strike
An Unholy attack that interacts with Festering Wounds.
Profile checks
Death Coil
An Unholy runic power spender.
Profile checks
Festering Strike
An Unholy attack that sets up Festering Wounds.
Profile checks
Additional and situational abilities (17)
Mind Freeze
Profile checks
Arcane Torrent
Profile checks
Blood Fury
Profile checks
Berserking
Profile checks
Blighted Rune Weapon
Profile checks
Outbreak
Profile checks
Death and Decay
Profile checks
Epidemic
Profile checks
Clawing Shadows
Profile checks
Chains of Ice
Profile checks
Army of the Dead
Profile checks
Apocalypse
Profile checks
Dark Arbiter
Profile checks
Summon Gargoyle
Profile checks
Soul Reaper
Profile checks
Dark Transformation
Profile checks
Defile
Profile checks
Advanced: full action priority code
APL evaluates available actions from top to bottom using conditions and nested lists. It is not a fixed button sequence.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/snapshot_stats
actions.precombat+=/potion
actions.precombat+=/raise_dead
actions.precombat+=/army_of_the_dead
actions.precombat+=/blighted_rune_weapon
actions=auto_attack
actions+=/mind_freeze
actions+=/arcane_torrent,if=runic_power.deficit>20&(pet.valkyr_battlemaiden.active|!talent.dark_arbiter.enabled)
actions+=/blood_fury,if=pet.valkyr_battlemaiden.active|!talent.dark_arbiter.enabled
actions+=/berserking,if=pet.valkyr_battlemaiden.active|!talent.dark_arbiter.enabled
actions+=/use_items
actions+=/use_item,name=feloiled_infernal_machine,if=pet.valkyr_battlemaiden.active|!talent.dark_arbiter.enabled
actions+=/use_item,name=ring_of_collapsing_futures,if=(buff.temptation.stack=0&target.time_to_die>60)|target.time_to_die<60
actions+=/potion,if=buff.unholy_strength.react
actions+=/blighted_rune_weapon,if=debuff.festering_wound.stack<=4
actions+=/outbreak,target_if=(dot.virulent_plague.tick_time_remains+tick_time<=dot.virulent_plague.remains)&dot.virulent_plague.remains<=gcd
actions+=/call_action_list,name=cooldowns
actions+=/run_action_list,name=valkyr,if=pet.valkyr_battlemaiden.active&talent.dark_arbiter.enabled
actions+=/call_action_list,name=generic
actions.aoe=death_and_decay,if=spell_targets.death_and_decay>=2
actions.aoe+=/epidemic,if=spell_targets.epidemic>4
actions.aoe+=/scourge_strike,if=spell_targets.scourge_strike>=2&(death_and_decay.ticking|defile.ticking)
actions.aoe+=/clawing_shadows,if=spell_targets.clawing_shadows>=2&(death_and_decay.ticking|defile.ticking)
actions.aoe+=/epidemic,if=spell_targets.epidemic>2
actions.cold_heart=chains_of_ice,if=buff.unholy_strength.remains<gcd&buff.unholy_strength.react&buff.cold_heart.stack>16
actions.cold_heart+=/chains_of_ice,if=buff.master_of_ghouls.remains<gcd&buff.master_of_ghouls.up&buff.cold_heart.stack>17
actions.cold_heart+=/chains_of_ice,if=buff.cold_heart.stack=20&buff.unholy_strength.react
actions.cooldowns=call_action_list,name=cold_heart,if=equipped.cold_heart&buff.cold_heart.stack>10&!debuff.soul_reaper.up
actions.cooldowns+=/army_of_the_dead
actions.cooldowns+=/apocalypse,if=debuff.festering_wound.stack>=6
actions.cooldowns+=/dark_arbiter,if=(!equipped.137075|cooldown.dark_transformation.remains<2)&runic_power.deficit<30
actions.cooldowns+=/summon_gargoyle,if=(!equipped.137075|cooldown.dark_transformation.remains<10)&rune.time_to_4>=gcd
actions.cooldowns+=/soul_reaper,if=(debuff.festering_wound.stack>=6&cooldown.apocalypse.remains<=gcd)|(debuff.festering_wound.stack>=3&rune>=3&cooldown.apocalypse.remains>20)
actions.cooldowns+=/call_action_list,name=dt,if=cooldown.dark_transformation.ready
actions.dt=dark_transformation,if=equipped.137075&talent.dark_arbiter.enabled&(talent.shadow_infusion.enabled|cooldown.dark_arbiter.remains>52)&cooldown.dark_arbiter.remains>30&!equipped.140806
actions.dt+=/dark_transformation,if=equipped.137075&(talent.shadow_infusion.enabled|cooldown.dark_arbiter.remains>(52*1.333))&equipped.140806&cooldown.dark_arbiter.remains>(30*1.333)
actions.dt+=/dark_transformation,if=equipped.137075&target.time_to_die<cooldown.dark_arbiter.remains-8
actions.dt+=/dark_transformation,if=equipped.137075&(talent.shadow_infusion.enabled|cooldown.summon_gargoyle.remains>55)&cooldown.summon_gargoyle.remains>35
actions.dt+=/dark_transformation,if=equipped.137075&target.time_to_die<cooldown.summon_gargoyle.remains-8
actions.dt+=/dark_transformation,if=!equipped.137075&rune.time_to_4>=gcd
actions.generic=scourge_strike,if=debuff.soul_reaper.up&debuff.festering_wound.up
actions.generic+=/clawing_shadows,if=debuff.soul_reaper.up&debuff.festering_wound.up
actions.generic+=/death_coil,if=runic_power.deficit<22&(talent.shadow_infusion.enabled|(!talent.dark_arbiter.enabled|cooldown.dark_arbiter.remains>5))
actions.generic+=/death_coil,if=!buff.necrosis.up&buff.sudden_doom.react&((!talent.dark_arbiter.enabled&rune<=3)|cooldown.dark_arbiter.remains>5)
actions.generic+=/festering_strike,if=debuff.festering_wound.stack<6&cooldown.apocalypse.remains<=6
actions.generic+=/defile
actions.generic+=/call_action_list,name=aoe,if=active_enemies>=2
actions.generic+=/festering_strike,if=(buff.blighted_rune_weapon.stack*2+debuff.festering_wound.stack)<=2|((buff.blighted_rune_weapon.stack*2+debuff.festering_wound.stack)<=4&talent.castigator.enabled)&(cooldown.army_of_the_dead.remains>5|rune.time_to_4<=gcd)
actions.generic+=/death_coil,if=!buff.necrosis.up&talent.necrosis.enabled&rune.time_to_4>=gcd
actions.generic+=/scourge_strike,if=(buff.necrosis.up|buff.unholy_strength.react|rune>=2)&debuff.festering_wound.stack>=1&(debuff.festering_wound.stack>=3|!(talent.castigator.enabled|equipped.132448))&(cooldown.army_of_the_dead.remains>5|rune.time_to_4<=gcd)
actions.generic+=/clawing_shadows,if=(buff.necrosis.up|buff.unholy_strength.react|rune>=2)&debuff.festering_wound.stack>=1&(debuff.festering_wound.stack>=3|!equipped.132448)&(cooldown.army_of_the_dead.remains>5|rune.time_to_4<=gcd)
actions.generic+=/death_coil,if=(talent.dark_arbiter.enabled&cooldown.dark_arbiter.remains>10)|!talent.dark_arbiter.enabled
actions.valkyr=death_coil
actions.valkyr+=/festering_strike,if=debuff.festering_wound.stack<6&cooldown.apocalypse.remains<3
actions.valkyr+=/call_action_list,name=aoe,if=active_enemies>=2
actions.valkyr+=/festering_strike,if=debuff.festering_wound.stack<=4
actions.valkyr+=/scourge_strike,if=debuff.festering_wound.up
actions.valkyr+=/clawing_shadows,if=debuff.festering_wound.upEquipo y consumibles del perfil
This is the archived simulation loadout, not a BiS claim for your character. IDs, bonuses and enchants are unchanged; check realm availability. The example does not imply a universal stat priority.
Consumibles
- Potion
- Prolonged Power
- Flask
- Countless Armies
- Food
- Azshari Salad
- Augmentation
- Defiled
Equipo de la simulación
- Head
- Dreadwake Helm
- Neck
- Riveted Choker of Delirium
- Back
- Dreadwake Greatcloak
- Chest
- Cold Heart
- Hands
- Dreadwake Gauntlets
- Waist
- Nathrezim Battle Girdle
- Legs
- Dreadwake Legplates
- Feet
- Burning Coven Sabatons
- Finger1
- Loop of the Life-Binder
- Finger2
- Sullied Seal of the Pantheon
- Trinket1
- Khaz'goroth's Courage
- Trinket2
- Seeping Scourgewing
- Main Hand
- Apocalypse
Item IDs, enchants and parameters
potion=prolonged_power
flask=countless_armies
food=azshari_salad
augmentation=defiled
head=dreadwake_helm,id=152115,bonus_id=3612/1502
neck=riveted_choker_of_delirium,id=151966,bonus_id=3612/1502,enchant=mark_of_the_trained_soldier
back=dreadwake_greatcloak,id=152113,bonus_id=3612/1502,enchant=binding_of_strength
chest=cold_heart,id=151796,bonus_id=3630
hands=dreadwake_gauntlets,id=152114,bonus_id=3612/1502
waist=nathrezim_battle_girdle,id=152020,bonus_id=3612/1502
legs=dreadwake_legplates,id=152116,bonus_id=3612/1502
feet=burning_coven_sabatons,id=152010,bonus_id=3612/1502
finger1=loop_of_the_lifebinder,id=152688,bonus_id=3612/1502,enchant=binding_of_mastery
finger2=sullied_seal_of_the_pantheon,id=151972,bonus_id=3612/1502,enchant=binding_of_haste
trinket1=khazgoroths_courage,id=154176,bonus_id=3997
trinket2=seeping_scourgewing,id=151964,bonus_id=3612/1502
main_hand=apocalypse,id=128403,gem_id=155849/152056/155847,relic_id=3612:1512/3612:1502/3612:1512,enchant=rune_of_the_fallen_crusaderGame terminology
- Realm
- A game world within a server project, with its own rates and rules.
- Rotation
- Choosing abilities according to resources, procs and the encounter.
- Burst
- A short window of increased damage.
- Proc
- An effect that triggers and temporarily empowers or enables an ability.
- APL
- A conditional simulation priority list, not a fixed button sequence.
- BiS
- Best in Slot for a particular set of conditions.
- HoT / DoT
- Healing over time / damage over time.
Fuentes y versión del juego
The official page describes the class in current WoW. Archived profiles use Legion 7.3.5, build 25961. The wiki provides terminology and change history; current damage values should not be applied to Legion.
Russian names were matched by ID against Wowhead and accepted when the English name matched the archive. Unconfirmed matches retain the archived English name.
Preparación para la próxima partida
Checks are saved in this browser. Reset them before a new run.
Fuentes y versión del juego
Practical playbooks are written by the portal editors. Check the patch before using current tables: numerical values after item-level squishes do not belong to Legion.
Proyectos
Servidores recomendados para esta guía
Proyectos relacionados por expansión e idioma; no es un ranking de todo el mercado.